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greg mundy
leadership writing projects about
// writing

writing

I write to make sense of things I've built, decisions I've made, and ideas I haven't finished wrestling with.

Sometimes that's about engineering leadership. Sometimes it's about products, technology, or how making something taught me a lesson I probably should have learned earlier.

I try to start with something real rather than an opinion that needs a story built around it.

2026

2026-10-18 Architecture Notes — Anna & Cora's World On architectural ownership, testing as evidence, and what happens when a software project is optimized for an AI coding agent. 2026-10-11 The Accidental Indie Game Developer I wanted my daughters to have a better place to play than ad-supported games and Roblox. So I built them one. AI didn't make game development effortless. It made experimenting affordable. 2026-09-18 How a Tip Calculator Became a Distributed System I handed Claude a screenshot and one sentence. AI made implementation so cheap that nothing forced us to stop adding features. That may be a bigger problem than bad code.

2021

2021-04-01 Career Advice to My Younger Self I knew that I wanted to be a Software Engineer since I was twelve years old. I did everything I could to realize that goal. But did I limit my career by being too focused too early? 2021-03-26 From Hobbyist to Professional Software Engineer How I channeled the desire to use my skills for social good into an exciting and eventful career.

2019

2019-02-19 Surviving CDMX — An ITK Story Mexico City, or CDMX, is the capital of Mexico and the most populous city in North America. What was intended to be a simple installation became a nightmarish project — and a test of the ITK lifestyle.
© 2026 greg mundy github linkedin